Solve Unamusement: ZSNES

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The Dudel Journal
Showing posts with label ZSNES. Show all posts
Showing posts with label ZSNES. Show all posts

Aladdin zSNES


Short, simple, amusing platforming and moderately okay controls equal up to a short and fun gaming type of experience. Firstly, lets get that big SNES mark up, out of the way.

Wiki Says:
Disney's Aladdin is a video game based on the 1992 motion picture of the same name. Unlike some cross-platform games of both then and now, the five versions (Sega Mega Drive, Super NES, Sega Master System/Sega Game Gear, Game Boy and NES) are each different games.

That is why this is being specifically pointed out as the SNES version, the "Z" is simply the emulator I use to play SNES games (ZSNES). Mainly as that is the only version which was played, personally. Clearly the games are not exactly ported to every system at the time, either. So, again, this is a look at only the SNES version. The easiest way to share the game without actually sharing is to provide a video walkthrough.

Original Racing (Uniracers)




Uniracers had to be one of the most original racing games for its 18bit era and still runs as, at least in my personal opinion, the best side scrolling racer. Its rather simple, the concept and style. Take a unicycle, some rock music, lots of bright colors and noodle like tracks and you've got yourself gold.

Despite the game tracks being a bit more about memory and time trial then an actual race, the game is pretty freaking awesome. Generally, unless racing an actual 2P player, it feels like a "ghost" or "time" trial unless doing one of the 10 (I think its ten) stunt tracks.

Stunts in the game are your racers turbo, provided you land them correctly. Upon a "wipe out" you lose a lot of speed and any landing that is awkward causes in a slight lose of speed or no speed bonus. The trick, with tricks, is to land "just right" on the tracks. This can be a problem unless you know the track by heart. Even as a "returning player" I found it difficult to remember where all the twists and bends were. (Slight learning curve is what I'm getting at)

However, the best part about the game is its music. This game has some of the best 18bit music I've ever heard. Its just wonderful and catchy! I find myself humming along to the intoxicating tones as my little green unicycle bursts around the track.


Uniracers Title Music


I suggest that when you play the game, assuming not on the SNES itself, you find a controller. Playing this game with the keyboard is next to impossible in my opinion.

!Metroid!



Nintendo is good at beating the dead dog when it releases new games but the Metroid series is one that still has lots of life to it. Starting off on the NES/Famicon the Metroid games have lasted as long as Final Fantasy and Mario.


Nice little magic hybrid shooter platformers with collectible items and with recent games a range in difficulty. Having the series span all of Nintendo's systems Metroid currently has itself a rather large fan base. Of course there is the whole "Metroid Pinball" thing but one mess up can usually be ignored while the rest are rather gold. The "Metroid Pinball" game wasn't horrible by any means but it isn't exactly what one comes to expect from Samus.

Samus, the main character in all the Metroid games, is a female bounty hunter decked out with a plasma gun and a high tech space suit with armor abilities. She goes about her galaxy fighting space pirates and removing other scourge like any good bounty hunter but while she's on the job there is a problem with a nearby race call the Metroids. These creatures of unimaginable power are being bred by the space pirates to be the equivalent of a nuclear bomb of today. Starts the story of Metroid (One) on the NES.

Further, Metroid took a to Nintendo's first hand held which is sometimes called by gamers "the GameBrick" rather then GameBoy due to the handhelds bulky size. One this adventure Samus takes the fight to the Metroid home world, trying to wipe out the deadly creatures before any more harm can come. She does her job for all but one Metroid which decides to follow Samus like a puppy.

Taking the "lost Metroid" back to be studied, Samus then decides to leave the space station in pursuit of a bounty. This is where the best Metroid, Super Metroid, starts. The beginning of the game has Samus Aran briefing you, the player, on the past games events and the fact that there has recently been a distress call from the station she left the creature at. Soon, you and Samas find that a giant alien monster, known as Ridley, has taken the metroid for itself. Samus fights the best to no avail, Ridley grabs the metroid and the station starts a self destruct sequence. If Samas manages to escape the station before the countdown reaches zero she follows Ridley to the planet Zeebes and it is there that this adventure truly begins.

Super Metroid for the SNES has to be one of the best games on the system itself. There is plenty of action, a driven story and the game has a mild retention of its difficulty even through multiple play throughts. Mastering some of the extra moves or finding out ones you did not know where there is also a fun thing to try.


Multiple Endings



In Crono Trigger you play the role of Crono (You may rename him and the rest of your party members upon meeting them) the main plot behind Crono Trigger is to save the world. The trick is WHEN to save the world. As the name of both character and game imply the "Time Trigger" is what needs to be watched out for. There is a greet evil that will eventually destroy the world and its up to Crono and his group to defeat it.

That "feature" alone for Crono Trigger allows for several different endings, none of which I will state here. I will state that the "happy ending" requires the most play time and the saddest least fulfilling of the endings requires the least amount of play time. The story is beautifully written and does not hold the typical standards that most RPGs, in general, have.



Suggestions:
  • Open the "Black Chests" in the present after examining but not opening them in the past for better items.
  • When playing the first time through do not look for "easy outs" on killing the final boss.
  • Talk to Crono's best friend Lucca's (or whatever you have named her) father for Lucca's best equipment.
  • Do not fret when you may have possible "mess something up", this game is intended to be played multiple times so you may try again next time.
  • Play the game AT LEAST TWICE.



The game starts in Crono's room where he is pestered by his mother to wake up. From there he is encouraged to go to the fair, but I'd suggest exploring town a bit before you do. The fair is filled with a few mini games and has a battle training area where you fight a singing robot.

After a little bit of time Crono, literally, bumps into a blond chick who doesn't give her name. Crono and the chick decide to explore the festival together. At the "top" of the fair/festival is where Crono's best friend and her father are making a new invention. The two think the invention will change the world, and it does, but not in the manner they think. An error occurs on the machines and an odd dimensional rift is created, sucking the blond chick inside. Crono, of course, decides to follow regardless of the risk and the adventure begins!

Traveling between time and locations, Crono Trigger is a grand game that evolves multiple endings. For its time, this was a rare thing, to be implemented correctly. If you've an SNES or the ZSNES emulator, I'd highly suggest this game. Playing on the ZSNES would be the preferred as their is less chance the game will crash or fail. There is also the added bonus of extended memory and the ZSNES features.


Emulation (ZSNES)


Emulation, emulators and ROMs have recently been on my sight for solving the problem. Within the last few months I have played a few SNES games either for the first time, as I was not old enough to enjoy a few to their extent and/or lacked the attention span to finish them, or as a second, third and even fourth run through. The ZSNES is one of the most well founded and stable emulators that I've seen on the net not to mention the most popular. There, really, is no other way to play SNES roms. The major "selling point" for the ZSNES are its simplicity and some key features that everyone should know about.

ZSNES Key Features
(Not listed in particular order)


ROM zip: While the ZSNES is a ziped file, and you will need a program to unzip it, the ROMS can be used within the ZNES unzipped. Provided that the folder/file you saved the ZSNES into is either in the ROM folder or at least next to it, the ZNES will also auto-detect its games.

Controls: Because it is built with PC gaming in mind the controls are 100% customizable and it also works with several controller types, joysticks and game pads. Any hardware that is NOT your keyboard may need additional programing which could possibly be found on the net. Suggest simply customizing your keyboard to fit play style or to obtain a controller adapter to something you've got on hand, already.

Mods/Hacks: The ZSNES itself can't really "get hacked" but the program does allow you to alter somethings within the games it loads. It is simple to do and guides on hacking your ROMs with the ZSNES can be found online.

Low Requirements: This is a BIG selling point with myself. The file size for the ZSNES doesn't break a gig and most ROMS float at about 5 kilobytes. Larger and more involved games will be higher in size but will almost NEVER break a half gig. Not to mention, as you are playing low bit games, the vid and audio found on basic machines will allow for the ZSNES to operate.

Save States: The ability to create a save file at any point and then later to return to that exact point. Commonly used for "amusing" cut scenes, whether trying to avoid seeing them again because of constant death or to view something later. Excessive save stating can corrupt ROM files and save data, so watch out.

Speed Up Frame Rate: Holding down the tilde key causes the ZSNES to speed up its frame rate. This is good for skipping cut scenes, speed runs, or when you may get like me whos attention span may "slip and/or are in a hurry for no good reason. This feature can be adjusted.

Customizable Window: Has many options which include; the ability to play at many different sized windows and resolutions, adjust the color filters on the ZSNES and games it plays for a personal look and options to play full screen or not as well as number of pixels shown. Number of pixels shown may be limited by the "sync to monitor" feature.

Keycode Combos: Initiate a string of key presses without need for other mods and hacks. Works well with customizable keyboards, especially when you have multiples.

It is my full recommendation that anyone looking for free, low system requirement games that are not browser based, download the ZSNES and play the game catalog. Playing NES games would not be a bad idea either as the requirements for this would be even lower. Check side bar for links to emu and ROM sits.



Caution: Using emulators and having ROMs without owning the cartridges is technically illegal. Any ESA restricted titles that are obtained are illegal even with owning the cartridge.

 
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